May 24, 2008
Ten principles that contribute to a Google user experience
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1. Focus on people – their lives, their work, their dreams
The Google User Experience team works to discover people's actual needs, including needs they can't always articulate. Armed with that information, Google can create products that solve real-world problems and spark the creativity of all kinds of people. Improving people's lives, not just easing step-by-step tasks, is our goal.
Above all, a well-designed Google product is useful in daily life. It doesn't try to impress users with its whizbang technology or visual style – though it might have both. It doesn't strong-arm people to use features they don't want – but it does provide a natural growth path for those who are interested. It doesn't intrude on people's lives – but it does open doors for users who want to explore the world's information, work more quickly and creatively, and share ideas with their friends or the world.
2. Every millisecond counts
Nothing is more valuable than people's time. Google pages load quickly, thanks to slim code and carefully selected image files. The most essential features and text are placed in the easiest-to-find locations. Unnecessary clicks, typing, steps, and other actions are eliminated. Google products ask for information only once and include smart defaults. Tasks are streamlined.
Speed is a boon to users. It is also a competitive advantage that Google doesn't sacrifice without good reason.
3. Simplicity is powerful
Simplicity fuels many elements of good design, including ease of use, speed, visual appeal, and accessibility. But simplicity starts with the design of a product's fundamental functions. Google doesn't set out to create feature-rich products; our best designs include only the features that people need to accomplish their goals. Ideally, even products that require large feature sets and complex visual designs appear to be simple as well as powerful.
Google teams think twice before sacrificing simplicity in pursuit of a less important feature. Our hope is to evolve products in new directions instead of just adding more features.
4. Engage beginners and attract experts
Designing for many people doesn't mean designing for the lowest common denominator. The best Google designs appear quite simple on the surface but include powerful features that are easily accessible to those users who want them. Our intent is to invite beginners with a great initial experience while also attracting power users whose excitement and expertise will draw others to the product.
A well-designed Google product lets new users jump in, offers help when necessary, and ensures that users can make simple and intuitive use of the product's most valuable features. Progressive disclosure of advanced features encourages people to expand their usage of the product. Whenever appropriate, Google offers smart features that entice people with complex online lives – for instance, people who share data across several devices and computers, work online and off, and crave storage space.
5. Dare to innovate
Design consistency builds a trusted foundation for Google products, makes users comfortable, and speeds their work. But it is the element of imagination that transforms designs from ho-hum to delightful.
Google encourages innovative, risk-taking designs whenever they serve the needs of users. Our teams encourage new ideas to come out and play. Instead of just matching the features of existing products, Google wants to change the game.
6. Design for the world
The World Wide Web has opened all the resources of the Internet to people everywhere. For example, many users are exploring Google products while strolling with a mobile device, not sitting at a desk with a personal computer. Our goal is to design products that are contextually relevant and available through the medium and methods that make sense to users. Google supports slower connections and older browsers when possible, and Google allows people to choose how they view information (screen size, font size) and how they enter information (smart query parsing). The User Experience team researches the fundamental differences in user experiences throughout the world and works to design the right products for each audience, device, and culture. Simple translation, or "graceful degradation" of a feature set, isn't sufficient to meet people's needs.
Google is also committed to improving the accessibility of its products. Our desire for simple and inclusive products, and Google's mission to make the world's information universally accessible, demand products that support assistive technologies and provide a useful and enjoyable experience for everyone, including those with physical and cognitive limitations.
7. Plan for today's and tomorrow's business
Those Google products that make money strive to do so in a way that is helpful to users. To reach that lofty goal, designers work with product teams to ensure that business considerations integrate seamlessly with the goals of users. Teams work to make sure ads are relevant, useful, and clearly identifiable as ads. Google also takes care to protect the interests of advertisers and others who depend on Google for their livelihood.
Google never tries to increase revenue from a product if it would mean reducing the number of Google users in the future. If a profitable design doesn't please users, it's time to go back to the drawing board. Not every product has to make money, and none should be bad for business.
8. Delight the eye without distracting the mind
If people looked at a Google product and said "Wow, that's beautiful!" the User Experience team would cheer. A positive first impression makes users comfortable, assures them that the product is reliable and professional, and encourages people to make the product their own.
A minimalist aesthetic makes sense for most Google products because a clean, clutter-free design loads quickly and doesn't distract users from their goals. Visually appealing images, color, and fonts are balanced against the needs for speed, scannable text, and easy navigation. Still, "simple elegance" is not the best fit for every product. Audience and cultural context matter. A Google product's visual design should please its users and improve usability for them.
9. Be worthy of people's trust
Good design can go a long way to earn the trust of the people who use Google products. Establishing Google's reliability starts with the basics – for example, making sure the interface is efficient and professional, actions are easily reversed, ads are clearly identified, terminology is consistent, and users are never unhappily surprised. In addition, Google products open themselves to the world by including links to competitors and encouraging user contributions such as community maps or iGoogle gadgets.
A greater challenge is to make sure that Google demonstrates respect for users' right to own and control their own data. Google is transparent about how it uses information and never shares data outside Google without a user's explicit consent. Our products warn users about such dangers as insecure connections, different privacy policies on other websites, actions that may make users vulnerable to spam, or the possibility that data shared outside Google may be stored elsewhere. Google is reassuring but truthful about data sharing so that users can make informed choices. The larger Google becomes, the more essential it is to live up to our "Don't be evil" motto.
10. Add a human touch
Google includes a wide range of personalities, and our designs have personality, too. Text and design elements are friendly, quirky, and smart – and not boring, close-minded, or arrogant. Google text talks directly to people and offers the same practical, informal assistance that anyone would offer to a neighbor who asked a question. And Google doesn't let fun or personality interfere with other elements of a design, especially when people's livelihood, or their ability to find vital information, is at stake.
Google doesn't know everything, and no design is perfect. Our products ask for feedback, and Google acts on that feedback. When practicing these design principles, the Google User Experience team seeks the best possible balance in the time available for each product. Then the cycle of iteration, innovation, and improvement continues.
May 23, 2008
Third-party ads now available on the Google content network
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Greetings from Google!
We're happy to announce that the Google content network now
accepts display ads served from qualified third-party vendors.
During this initial release, only ads in English are eligible,
although we look forward to offering more options in the future.
By accepting third-party ads, we can attract a greater variety of
advertising on the Google content network, which we believe will
result over time in increased revenue for publishers and more
relevant advertising for end users.
If you're currently opted in to image ads, you're already able to
receive third-party ads. If not, you can enable image ads to start
receiving third-party ads immediately.
If you choose to allow third-party ads on your site, please update
your privacy policy to inform your visitors that third-party
vendors may serve ads on your site. Please also provide links to
these vendor websites and inform your users that they may opt out
of cookies (if the vendor offers this capability). For more
information about updating your policies, visit
https://www.google.com/adsense/support/bin/answer.py?answer=94150.
You'll continue to have full control over which ads appear on your
site with tools like competitive ad filtering and the Ad Review
Center. Also, only advertisers with whom we have proven
relationships and who've clearly demonstrated commitments to our
quality standards may participate in this program. Our policies
governing ad content and formatting remain unchanged.
To learn more about third-party ads, please visit our blog post at
http://adsense.blogspot.com/2008/05/introducing-third-party-ads-on-google.html
and our FAQ at
https://www.google.com/adsense/support/bin/topic.py?topic=14535.
If you have any questions or feedback, feel free to contact us at
adsense-support@google.com.
Sincerely,
The Google AdSense Team
Google Inc.
1600 Amphitheatre Parkway
Mountain View, CA 94043
March 18, 2008
IE 8: Better or Worse
Hey, I was trying to download Windows updates but got this message.
It seems they were not able to identify that I am using IE-8 , thus prompting me to upgrade to IE-7.
So what next, I clicked on the "Emulate IE7" button in the command bar and surprisingly it worked.
March 7, 2008
IE 8: Beta 1 Available for Download!
The downloads of the IE8 Beta 1 which was released by Microsoft at the Mix 08 conference, are available for Windows Vista and Windows Server 2008, x64 versions, Windows XP (SP2) and Server 2003 (SP2) as well as XP x64 and Server 2003 x64 .
Some of the details of the latest version are given below.
Microsoft wants to give the user easier access to typical activities involved when visiting a web site, for example sending data by E-mail or looking up an address in a street-map service. IE8 will make such operations possible via a context menu. The user can install it by JavaScript from any web site. For this purpose, a developer must describe the action in the form of an XML document.
A second innovation appears in the middle between news feeds, widgets and Firefox's live bookmarks. If the user adds "WebSlices" to his favourites bar, he can click it to have a quick look at the weather forecast and stock exchange prices. This favourites bar was previously known as the links bar: it offers space for news feeds and references to local documents, as well as bookmarks and WebSlices. Web designers can identify an area on their sites as a WebSlice by giving it certain class attributes - very much in the spirit of microformats.
Perhaps IE8 will give a strong push to the development of Ajax applications. New functions tackle the problem of navigation and connectivity; IE8 implements DOM storage, a storage mechanism specified in HTML5 that Firefox already knows about. That could offer a range of functions for storing offline data, similar to those of Google Gears. IE8 will also allow Ajax links to other domains; how the browser will solve the possible problem of security is not revealed in the documents so far published.
IE8 has borrowed from its competitors the feature of restoration following a crash, to enable work to be seamlessly continued, with a previously open tab for example. Microsoft claims as its major innovation the improvements made to the phishing filter introduced by the previous version. Bugs with HTML compatibility and with the DOM functions are said to have been eliminated, a known memory leak is said to have been closed, and speed is claimed to have been increased overall.
Source: HEISE Online
Michael Muchmore has also written a very comprehensive technical review. You can read it on PCMAG.com .
February 20, 2008
Tech quiz: How well do you know the latest advances?
A. WiMax connectivity
B. Wi-Fi connectivity
C. Wiki connectivity
D. Why should I care about connectivity?
2. Five years ago, almost 90 percent of all digital photo prints were produced on home printers. In 2007, what percentage of digital prints were made at home?
A. 72 percent
B. 50 percent
C. 38 percent
D. 24 percent
3. Amazon.com unveiled a new electronic book reader in November: a $399 digital screen with a keyboard and the ability to buy best-selling books for $10. What is the name of Amazon's new device?
Story continues below
A. Reader
B. Kindle
C. eInk
D. iRead
4. In 2006, only 20 percent of all digital cameras had a resolution of seven megapixels or above. Last year, about what percentage of all digital cameras sold in the United States boasted resolutions over seven megapixels?
A. 30 percent
B. 40 percent
C. 50 percent
D. 70 percent
5. In 2006, there were about 161 billion gigabytes of digital information stored online, on personal computers and on corporate servers. How much do experts expect to be stored in 2010?
A. 250 billion
B. 362 billion
C. 988 billion
D. 1.212 trillion
6. Which of the following electronics retailers won't be around to battle Wal-Mart and Costco with razor-thin margins this year?
A. Best Buy
B. CompUSA
C. Circuit City
D. Tweeter
7. Where do local merchants think they're most likely to find the consumers they're targeting with their online ads?
A. local newspaper sites
B. local television sites
C. Yellow Pages sites
D. Internet-company sites
8. IRobot added a new line to its robot vacuum cleaners and swimming-pool cleaners last year. What does it clean?
A. toilets
B. cat pans
C. home gutters
D. bath tubs
9. Flash drives that hold up to 32 gigabytes of data in a tiny space and plug into a computer USB port to upload or download files are showing up in all sorts of unlikely devices. Which of these is now being sold as a flash-memory device?
A. Swarovski heart pendant
B. Swiss Army knife
C. plastic sushi
D. ballpoint pen
E. all of the above
10. Which of the following companies agreed with the Justice Department to pay $21 million in fines for promoting illegal gambling in the United States?
A. Microsoft
B. Harrah's
C. PokerStars.com
D. InterCasino.com
Answers:
1. B. Wi-Fi is the wireless networking technology that is used in homes and at hot spots like coffee shops, and it allows Zune users to download a tune directly from a computer without plugging in a cable. Most iPods can't do that.
The iPod brand still dominates the world of music players. It had about a 60 percent share of the market for most of last year, based on unit sales, compared with around 10 percent for Zune, according to estimates by market-research firm NPD Group Inc.
2. C. Consumers increasingly are relying on retailers to print their photos. Most of the time, that means bringing the camera's memory card to a kiosk or mini-lab at a store, but a growing number of photographers upload their pictures to retailers' Web sites and then pick up the prints when they go to the store. People are increasingly reluctant to print their pictures themselves because of the cost of ink and specialty paper and the sometimes disappointing results of home printing.
3. B. Although the Kindle isn't the first electronic book device, the Amazon sponsorship brings vastly more content than earlier readers — 88,000 books and numerous periodicals available for purchase. And the Kindle offers wireless downloading, unlike Sony Corp.'s $299 electronic Reader, which requires users to download content through a PC.
It's too soon to say, though, whether the Kindle's advantages will help spark a market that has been close to invisible, especially in the glare of the popularity of portable digital music players.
EInk is the technology used by the Kindle and the Reader to display text while avoiding the flicker of LCD screens. IRead is a Facebook application that lets users list and review the books they have read.
4. D, according to NPD Group. And better picture quality isn't costing consumers more, as the price of the most popular cameras remains in a range of about $200 to $300. The steady improvement in resolution allows images to be tightly cropped and still blown up into clear pictures for calendars or photo collections. But this may be a trend that has run its course: Photography experts say further advances in resolution won't make much difference in photo quality.
5. C. Thanks to the proliferation of user-generated content such as YouTube videos and online photos, stored digital information is growing 60 percent a year, according to market-research company IDC.
6. B. CompUSA Inc., currently operating in Chapter 11 bankruptcy, is being liquidated after its acquisition by Gordon Brothers Group PLC. But 16 of its stores have since been acquired by Systemax Inc. and will continue to use the CompUSA name in Florida, Texas and Puerto Rico.
CompUSA had struggled to find a profitable niche competing with larger firms with greater economies of scale. Best Buy Co. remains the No. 1 specialty electronics retailer, with rising sales of flat-screen TVs and other popular electronics. Circuit City Stores Inc. is No. 2, but it has been losing money as it revamps stores and tries to improve customer service.
7. D. Last year, for the first time, local advertisers spent more on sites like Google.com or Monster.com than on local newspapers' sites. Internet companies got 44 percent of the $8.5 billion local advertisers spent online, newspaper companies got 33 percent, Yellow Pages sites got 10 percent and local-television sites got 9.3 percent, according to media research firm Borrell Associates. This year, local online advertising is expected to rise 48 percent to $12.6 billion, led by growth in car, job and real-estate ads.
8. C. The Looj reduces the number of times a homeowner must climb a ladder to scoop leaves out of gutters. The robot was designed by iRobot Corp. to be small and light enough to be carried up a ladder and propel itself along the gutter.
9. E. Flash drives also have been decorated with Star Wars figures or scented like fruit. Sales of flash drives rose 66 percent last year to 232 million units, according to Web-Feet Research Inc.
10. A. Microsoft recently agreed to pay a total of $21 million without admitting or denying guilt for allegedly receiving money from online gambling companies for advertising on its Web sites. Google Inc. and Yahoo Inc. agreed to smaller fines at the same time.
U.S. regulators maintain Internet gambling is illegal, but they can't go after offshore operators. Instead, they have cracked down on mainstream U.S. financial firms to stop them from handling payments and have gone after popular advertising-driven Web sites, such as Microsoft's MSN.com and Google.com, to stop them from promoting gaming sites.
By: William M. Bulkeley
(The Wall Street Journal)
February 5, 2008
OVI - The door to Nokia's internet services
That was the so called "USP" of Nokia’s “Ovi” (twango), a new website in the already overcrowded social networking domain. “Ovi” allows people to share photos and videos and is built on technology acquired with the U.S. firm Twango. So let look at what “Ovi” has in store for us. Here are the reasons mentioned on the website for becoming a member:
- Organize and manage all of your media in one place—we support more than 100 types of files.
- Share your media your way: privately with one person or with a group, or publicly with the whole world—you are always in control.
- Bring every participant's media together to enrich the experience of your team, clubs or other groups.
- Republish your media anywhere on the Web—with access to fun display features such as slideshows and tickers.
- Find cool new people and media with easy browsing and searching on Share on Ovi.
- Capture the moment wherever you are with one-step sharing from your PC or camera phone.
- Invite people to view your media without forcing them to sign up.
- Get unlimited media storage, 250 mb of upload bandwidth per month, and a 100 mb maximum file size with your free account.
Nokia is the first handset maker to move strongly into the content space with services like music or filing sharing site Mosh, where millions have downloaded audio or video files, programmes or documents.

